Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(429 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+5ⓘ
Fast mana2
Mana rocks3
Mana dorks2
Land ramp5
Other acceleration1
Treasure generators3
Draw engines6
Cantrips & burst draw3
Value engines3
Spot removal7
Artifact/enchantment removal1
Graveyard hate2
Board wipes2
Protection1
Mana Acceleration (13 sources)+3ⓘ
Two-Color Mana Base (no fixing needed)+2ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands8
Taplands2
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 38%)+17ⓘ
Combo pieces4
Synergy pieces22
Win conditions1
Combat threats5
Sacrifice outlets2
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats97Speed83Mana base75
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy31 cards
31 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.