The Wheels on the Ship Go Round n' Round

Commander
See all Captain Howler, Sea Scourge data
4.7±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence325 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks4
Other acceleration2
Treasure generators1
Minor treasure1
Commander Draw Engine+10
Commander Synergy+1
Tutors2
Draw engines9
Cantrips & burst draw12
Wheels12
Scry & Surveil1
Recursion3
Value engines5
Counterspells3
Artifact/enchantment removal3
Spot removal2
Board wipes2
Stax & hate1
Protection1
Two-Color Powerhouse Lands+1
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands4
Taplands3
Basic lands2
Combat Damage Synergy+9
Commander Synergy+1
Synergy pieces9
Win conditions2
Combat threats1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.7 (Bracket 2)+Game Changers 1 Bracket 3
Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Discard15 cards

15 discard synergies. Empty opponents' hands while gaining value.

,,,,
Wheels9 cards

9 wheel effects. Refill the hand while disrupting opponents.

,,,,
Burn8 cards

8 damage dealers. Burn opponents down with direct damage.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.