Commander
2.7±0.7
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(156 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Land ramp7
Draw engines1
Cantrips & burst draw10
Recursion8
Value engines5
Counterspells1
Spot removal2
Board wipes2
Protection1
Other3
Fetchlands1
Dual & shock lands6
Premium utility lands2
Utility lands7
Taplands1
Synergy pieces1
Win conditions1
Combat threats7
Sacrifice outlets1
Token generators1
Reanimation7
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.7 → Bracket 1
Mana base74Threats64Consistency56
1.7 above Bracket 0 ceiling (1)
0.3 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Mill19 cards
19 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Toughness Matters9 cards
9 toughness-matters cards. Deal damage based on toughness instead of power.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.