Commander
6.0±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(406 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana1
Land ramp12
Other acceleration2
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Tutors3
Draw engines8
Cantrips & burst draw2
Recursion11
Counterspells1
Spot removal5
Board wipes1
Stax & hate1
Protection1
Mana Acceleration (15 sources)+5ⓘ
Fetchlands4
Dual & shock lands6
Premium utility lands1
Utility lands13
Taplands8
3 Combo Families (3 lines, Consistency: 83%)+32ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 extra combat, 1 haste enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces5
Synergy pieces9
Win conditions4
Combat threats3
Drain effects2
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats95Mana base92Consistency90
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.