(3) One Card Two Card, Discard Dat Card

Commander
2.5±0.75
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
Medium confidence135 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana2
1+10
2B/RB/R+1
Mana rocks2
2+6
3+4
Land ramp1
1+5
Treasure generators2
BR+2
2R+9
Draw engines2
1BB+5
2B+2
Cantrips & burst draw10
B+2
1R+4
1B+2
1R+2
1R+2
1R+2
XBB+2
3B+2
3B+1
3B+1
Scry & Surveil1
2B+2
Recursion12
B+4
B+2
1B+2
1B+2
1B+2
1B+1
1BB+2
2B+1
3BB+2
3BB+1
4BBB+4
6BB+3
Value engines2
BR+2
2R+1
Synergy support1
1B+2
Other2
3+2
2R+2
Spot removal3
1R+0.4
1B+0.4
3B+0.4
Board wipes3
1BB+4.9
4BBB+6
8R+2.5
Edict effects1
5BB+2.5
Other4
B+0.3
B+0.1
B+0.1
1B+0.2
Two-Color Mana Base (no fixing needed)+1
Fetchlands2
+5
+5
Premium utility lands2
+5
+4
Utility lands1
+2
Taplands1
+2
Basic lands2
+16
+16
Other1
3+1
Combat Damage Synergy: token package, aristocrats engine, 1 damage multiplier+15
Synergy pieces9
1B+2
1B+1
1B+1
1B+1
1B+1
2B+5
2B+4
3B+2
7B+1
Sacrifice outlets4
2B+4
2R+1
3B+1
4RR+1
Drain effects1
3B+1
Damage multipliers1
2R+2
Other4
1B+1
1B+1
3+1
3B+1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.5 → Bracket 1
Consistency64Mana base57Threats48

1.5 above Bracket 0 ceiling (1)

0.5 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Graveyard (Commander)14 cards

This deck uses the graveyard as a primary resource.

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Aristocrats19 cards

19 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Go-Wide / Weenies13 cards

13 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time you re-analyze or sync from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.