Raffine, Scheming Seer

6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(452 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8
Fast mana1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.4 → Bracket 3
Interaction93Consistency92Threats83

1.9 above Bracket 2 ceiling (4.5)

0.1 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aggro11 cards

11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.