Artifacts Matter Deck

Commander
No commander provided
7.6±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence518 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
1+10
3+4
4+3
Mana rocks9
2+6
2+5
2+5
2+5
2+5
2+4
2+4
2+4
3+3
Other acceleration6
1U+7
3+7
3+7
3+6
2U+3
4UB+1
Treasure generators2
2R+4
RWB+2
Other1
9+1
Tutors1
+4
Draw engines7
W+8
1+8
2U+3
4+7
2UR+5
2UU+5
3U+1
Cantrips & burst draw5
UB+2
UB+1
2U+1
4U+1
6U+1
Recursion5
2+5
2U+7
3+6
+5
+3
Value engines5
1R+1
2U+3
4+6
3U+1
4UB+1
Counterspells5
U+8
U+7
UU+8
WU+7
3UU+4
Spot removal6
W+7
W+6
W+2
UB+2
1WB+5
WUB+2
Graveyard hate1
4+5
Board wipes3
3BBB+6
4WW+5
8WW+6
Protection3
2+6
3U+1
9+6
Mana Acceleration (19 sources)+9
Dual & shock lands4
+6
+6
+6
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands4
+6
+2
+3
+3
Other1
3+2
6 Combo Families (16 lines, Consistency: 55%)+38
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers, aristocrats engine+25
Combo pieces15
XX+7
2+11
1B+5
2+4
1R+3
1U+3
3+6
2U+4
3+4
3+3
3+3
4+10
+3 more
Synergy pieces7
1R+4
3+5
3+4
RWB+2
4+5
2UU+5
3UU+4
Win conditions1
9+1
Combat threats2
1WW+1
5U+1
Drain effects3
UB+1
1R+1
4UB+1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.6 → Bracket 4
Threats97Speed85Interaction85

0.6 above Bracket 3 ceiling (7)

1.4 below Bracket 5 threshold (9)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Artifacts Matter30 cards

30 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Storm18 cards

18 storm synergies. Chain spells for exponential value.

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Artificer Tribal10 cards

10 artificer creatures detected. Tribal synergies can create powerful board states.

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Combos16 total

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