Commander
8.1±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(557 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15ā
Fast mana18
Mana rocks3
Other acceleration3
Treasure generators1
Extra turns redundancy (3 effects)+6ā
Glass Cannon (high ramp, low draw)+-10ā
Tutors5
Draw engines1
Cantrips & burst draw2
Recursion1
Value engines2
Counterspells3
Spot removal3
Board wipes1
Stax & hate1
Two-Color Powerhouse Lands (7)+20ā
Mana Acceleration (25 sources)+15ā
Fetchlands5
Dual & shock lands6
Premium utility lands4
Utility lands9
Basic lands1
Mountain+2
2 Combo(s) Detected (Consistency: 84%)+27ā
Combat Damage Synergy: token swarm strategy, 10 extra combats, 2 haste enablers+25ā
3 extra turn effects (strong tempo)+15ā
Tempo Control (lockout lethality)+3.4ā
Combo pieces4
Synergy pieces4
Win conditions3
Combat threats1
Drain effects1
Reanimation1
Extra turns3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more āā
Power level 8.1 ā Bracket 4
Speed98Mana base95Threats94
1.6 above Bracket 3 ceiling (6.5)
0.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
ā
ā2-card combo
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Extra turns (3)
āMass land denial ā none
Themes6 total
Extra Combats10 cards
10 extra combat effects. Attack multiple times per turn.
Tap / Untap9 cards
9 tap/untap synergies. Generate extra value from activated abilities.
Aggro (Commander)1 cards
Commander rewards aggressive, combat-focused gameplay.