Commander
No commander provided3.5±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(218 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks2
Other acceleration2
Treasure generators1
Other1
Tutors4
Draw engines2
Cantrips & burst draw7
Recursion4
Spot removal10
Board wipes1
Stax & hate1
Fetchlands1
Premium utility lands2
Utility lands2
Taplands6
2 Combo Families (2 lines, Consistency: 96%)+29ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces4
Win conditions1
Combat threats7
Sacrifice outlets8
Drain effects4
Token generators8
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats96Mana base56Consistency48
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Goblin Tribal33 cards
33 goblin creatures detected. Tribal synergies can create powerful board states.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.