Commander
2.5±0.3
First Draft
Basic theme present but card selection and mana base need significant work.
High confidence(118 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks7
Mana dorks1
Other acceleration1
Treasure generators2
Low Land Count (1/31)+-75ⓘ
Draw engines3
Cantrips & burst draw5
Recursion3
Value engines6
Counterspells1
Spot removal7
Board wipes3
Stax & hate2
Protection4
Other1
Mana Acceleration (11 sources)+1ⓘ
Low Land Count (1/31)+-75ⓘ
Taplands1
Other3
1 Combo(s) Detected (Consistency: 32%)+16ⓘ
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine+13ⓘ
Combo pieces2
Synergy pieces15
Reanimation1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.5 → Bracket 1
Threats88Interaction69Speed53
1.5 above Bracket 0 ceiling (1)
0.5 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
Clones11 cards
11 clone effects. Copy the best threats on the battlefield.
Aristocrats7 cards
7 sacrifice/death synergies. Drains opponents while generating value from deaths.