Roon Second Sun Blink

7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(529 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
5 Combo(s) Detected (Consistency: 77%)+39
Combat Damage Synergy: token swarm strategy, aristocrats engine+22
Token generators2
Reanimation1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
Mana base94Threats92Interaction89

1.0 above Bracket 3 ceiling (6.5)

1.0 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Blink/Flicker24 cards

24 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Go-Wide / Weenies18 cards

18 low-cost creatures. Swarm the board and pump for lethal attacks.

+1/+1 Counters9 cards

9 counter synergies. Grow your creatures over time for massive threats.

Combos5 total