Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(276 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (44% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Other acceleration1
Treasure generators5
Commander Draw Engine (Ashling, Rekindled provides card draw)+15ⓘ
Draw engines2
Cantrips & burst draw12
Recursion2
Spot removal7
Graveyard hate1
Board wipes1
Two-Color Mana Base (no fixing needed)+10ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands2
Taplands7
Synergy pieces1
Win conditions3
Combat threats1
Sacrifice outlets1
Token generators1
Clone effects1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Consistency85Mana base75Speed56
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Chaos10 cards
10 chaos effects. Embrace randomness with coin flips and dice rolls.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.