Commander
No commander provided5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(397 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks3
Other acceleration5
Treasure generators1
Tutors2
Draw engines10
Cantrips & burst draw2
Value engines1
Counterspells6
Spot removal6
Board wipes1
Stax & hate4
Protection4
Other2
Fetchlands5
Dual & shock lands2
Premium utility lands3
Utility lands4
Taplands9
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces3
Combat threats3
Drain effects2
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Interaction87Mana base87Threats67
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Voltron16 cards
16 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.