Commander
No commander provided3.7±0.35
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(240 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana16
Mana rocks24
Other acceleration1
Treasure generators4
Draw engines1
Cantrips & burst draw4
Value engines3
Counterspells2
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate2
Protection1
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces2
Win conditions1
Combat threats1
Sacrifice outlets1
Token generators2
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Speed96Mana base54Interaction43
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Artifacts Matter8 cards
8 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combo (Commander)10 cards
This deck is built around assembling infinite combos or combo finishes.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.