Commander
3.5±0.9
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(195 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Mana dorks2
Land ramp1
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Draw engines4
Cantrips & burst draw4
Value engines6
Spot removal11
Board wipes1
Stax & hate2
Protection1
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands7
Taplands1
Other1
4 Combo Families (4 lines, Consistency: 36%)+27ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces6
Synergy pieces2
Win conditions1
Token generators1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Threats76Consistency66Mana base60
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
-1/-1 Counters35 cards
35 -1/-1 counter cards. Weaken and wither opponent creatures.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Proliferate8 cards
8 proliferate effects. Multiply all your counters at once.