Krenko Combo - Midrange

6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Deterministic combo linesKrenko, Mob Boss,Skirk Prospector+1 more
High confidence(518 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+24
Mana Acceleration (13 sources)+3
Mono-Color Powerhouse Lands (1)+2
Dual & shock lands1
Utility lands1
Basic lands1
9 Combo Families (19 lines, Consistency: 86%)+60
Combat Damage Synergy: token swarm strategy, 6 tribal lords, 5 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (2 groups)+17
Sacrifice outlets1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Threats100Mana base70Consistency61

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (8.5)

Mass Land Denial are present, but your power level already places this deck in Bracket 4.

Game changers 1
Mass land denial (2)
2-card combo
Extra turns — none

Themes6 total

Goblin Tribal26 cards

26 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro12 cards

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos19 total