Commander
7.2±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(484 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana1
Mana dorks8
Land ramp7
Other acceleration2
Commander Draw Engine (Henzie "Toolbox" Torre provides card draw)+15ⓘ
Commander Synergy (1 groups)+3ⓘ
Tutors7
Draw engines3
Cantrips & burst draw1
Scry & Surveil1
Recursion9
Counterspells2
Spot removal8
Artifact/enchantment removal1
Board wipes1
Edict effects1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands4
Dual & shock lands7
Premium utility lands3
Utility lands11
2 Combo(s) Detected (Consistency: 88%)+28ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler+8ⓘ
Commander Synergy (1 groups)+3ⓘ
Combo pieces3
Synergy pieces1
Win conditions4
Sacrifice outlets2
Drain effects2
Token generators1
Reanimation9
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Mana base92Threats90Consistency88
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.