Commander
6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence490 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks6
Land ramp3
Other acceleration1
Commander Draw Engine (Aminatou, the Fateshifter provides card draw)+10ⓘ
Tutors4
Draw engines7
Cantrips & burst draw7
Wheels1
Value engines8
Control Strategy Bonus (26.2 interaction cards)+30ⓘ
Counterspells7
Spot removal7
Board wipes5
Stax & hate1
Protection4
+4
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
+7
Dual & shock lands9
+6
+6
+6
+5
+5
+5
+4
+4
+4
Premium utility lands2
+5
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+6
+5
+4
Tempo Control (lockout lethality)+20ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces1
Synergy pieces1
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects3
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 (Bracket 3)+Game Changers→ Bracket 4
Consistency94Interaction92Mana base85
✓
Game changers 11
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none
Themes1 total
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.