Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(487 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15ⓘ
Fast mana3
Mana rocks1
Other acceleration4
Draw engines4
Cantrips & burst draw9
Wheels1
Recursion2
Value engines5
Counterspells8
Spot removal4
Graveyard hate3
Board wipes1
Stax & hate4
Protection4
Other1
Mono-Color Powerhouse Lands (1)+3ⓘ
Fetchlands3
Dual & shock lands1
Utility lands6
Taplands1
Basic lands1
Island+25
5 Combo(s) Detected (Consistency: 96%)+44ⓘ
Combo pieces4
Synergy pieces1
Clone effects2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Consistency93Interaction92Mana base71
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Mill16 cards
16 mill effects. Empty opponent libraries or fuel your graveyard.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.
Storm7 cards
7 storm synergies. Chain spells for exponential value.