Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(438 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Fast mana1
Mana rocks5
Mana dorks3
Land ramp7
Other acceleration2
Treasure generators1
Commander Synergy (1 groups)+8ⓘ
Draw engines10
Cantrips & burst draw1
Recursion2
Counterspells2
Spot removal5
Board wipes1
Stax & hate2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands2
Premium utility lands5
Utility lands6
Taplands9
3 Combo(s) Detected (Consistency: 100%)+35ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 haste enablers, 4 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces4
Synergy pieces3
Combat threats7
Drain effects1
Token generators1
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats92Consistency84Mana base81
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Legends Matter36 cards
36 legendary synergies. Your legends grow stronger together.
Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.