Commander
4.6±0.6
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence313 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana2
Mana rocks4
Land ramp1
Other acceleration2
Treasure generators2
Multi-Copy Redundancy+17ⓘ
Commander Synergy+5ⓘ
Tutors1
Draw engines4
Cantrips & burst draw9
Recursion3
Value engines5
Counterspells2
Artifact/enchantment removal3
Spot removal3
Board wipes4
Stax & hate1
Edict effects2
Protection3
Fetchlands3
+5
+5
+5
Dual & shock lands5
+4
+4
+4
+4
+4
Premium utility lands3
+5
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+2
+2
+2
+2
+2
Basic lands3
+3
+4
+4
Combat Damage Synergy+15ⓘ
Commander Synergy+1ⓘ
Synergy pieces16
Win conditions3
Combat threats4
Drain effects1
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.6 (Bracket 2)+Game Changers 3→ Bracket 3
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)16 cards
This deck generates and leverages a wide board of creature tokens.
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Legends Matter16 cards
16 legendary synergies. Legends in the deck grow stronger together.
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Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.