Commander
2.3±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(121 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Tutors3
Draw engines2
Cantrips & burst draw2
Counterspells3
Spot removal4
Board wipes1
Stax & hate1
Protection2
Other1
Fetchlands1
Premium utility lands1
Utility lands1
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces4
Drain effects2
Token generators1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.3 → Bracket 1
Mana base44Interaction41Threats33
1.3 above Bracket 0 ceiling (1)
0.7 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator10 cards
10 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.