Commander
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(432 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (2 groups)+19.5ⓘ
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks4
Other acceleration3
Tutors2
Draw engines10
Cantrips & burst draw4
Scry & Surveil1
Recursion1
Value engines2
Other1
Spot removal7
Graveyard hate1
Board wipes1
Protection3
Dual & shock lands5
Premium utility lands4
Utility lands6
4 Combo Families (4 lines, Consistency: 70%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces5
Synergy pieces18
Win conditions2
Combat threats4
Sacrifice outlets1
Drain effects4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 3
Threats98Mana base80Consistency75
2.0 above Bracket 2 ceiling (4.5)
0.0 below Bracket 4 threshold (6.5)
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Aristocrats (Commander)20 cards
This deck generates value from sacrificing and recurring creatures.
Vampire Tribal32 cards
32 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain22 cards
22 lifegain synergies. Gain life to trigger payoffs and outlast opponents.