Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(373 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks11
Land ramp2
Other acceleration5
Tutors2
Draw engines5
Cantrips & burst draw3
Recursion1
Value engines1
Counterspells2
Spot removal3
Board wipes3
Stax & hate2
Protection2
Mana Acceleration (20 sources)+10ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands3
Utility lands11
Taplands5
2 Combo(s) Detected (Consistency: 62%)+24ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces2
Synergy pieces6
Win conditions1
Combat threats6
Drain effects1
Token generators2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats87Mana base85Speed81
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Demon Tribal26 cards
26 demon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.