Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(470 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks6
Mana dorks1
Land ramp1
Other acceleration4
Treasure generators1
Tutors3
Draw engines9
Cantrips & burst draw7
Value engines3
Counterspells5
Spot removal3
Board wipes2
Stax & hate1
Protection4
Two-Color Mana Base (no fixing needed)+6ⓘ
Mana Acceleration (14 sources)+4ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands1
Utility lands1
1 Combo(s) Detected (Consistency: 85%)+23ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers+22ⓘ
Tempo Control (lockout lethality)+7.6ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces5
Combat threats2
Drain effects2
Reanimation1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats94Consistency88Speed79
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes6 total
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Consultation / Thoracle2 cards
2 Consultation line cards. Win by exiling your library.
Storm5 cards
5 storm synergies. Chain spells for exponential value.