Commander
5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(382 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks3
Mana dorks3
Land ramp5
Other acceleration6
Treasure generators3
Commander Draw Engine (Gluntch, the Bestower provides card draw)+15ⓘ
Tutors1
Draw engines12
Cantrips & burst draw3
Spot removal7
Stax & hate7
Protection3
Mana Acceleration (20 sources)+10ⓘ
Two-Color Powerhouse Lands (3)+8ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands10
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 damage multiplier+25ⓘ
Synergy pieces8
Win conditions2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Game Changers→ Bracket 4
Mana base87Speed86Consistency79
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Lifegain11 cards
11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Group Hug9 cards
9 group hug effects. Help everyone while secretly advancing your plan.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.