Commander
9.9±0.2
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.8
High confidence718 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana9
Mana dorks1
Treasure generators2
Low Land Count−8ⓘ
Tutors9
Draw engines5
Wheels1
Scry & Surveil1
Value engines2
Control Strategy+30ⓘ
Counterspells1
Artifact/enchantment removal4
Spot removal11
Graveyard hate3
Land destruction1
Board wipes2
Stax & hate16
Protection4
Low Land Count−8ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands1
Utility lands7
Basic lands3
4 Combo Families+38ⓘ
Combo Commander+15ⓘ
Combat Damage Synergy+4ⓘ
Combo pieces6
Synergy pieces1
Combat threats1
Sacrifice outlets1
Drain effects1
Token generators2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.9 → Bracket 5
0.9 above Bracket 4 ceiling (9)
Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Markers
Learn more →✓
Game changers 12
Minimum Bracket 4
✓
Mass land denial 1
Minimum Bracket 4
✓
2-card combo 4
Minimum Bracket 3
✕Extra turns — none
Themes4 total
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
,,,,
Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
,,,,
Artifacts Matter6 cards
6 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
,,,,
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.