Krenko, Mob Boss

6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(460 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Counterspells1
Land destruction2
Stax & hate1
Mono-Color Powerhouse Lands (7)+25
Mana Acceleration (12 sources)+2
Dual & shock lands2
Premium utility lands1
Basic lands1
7 Combo(s) Detected (Consistency: 88%)+51
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 3 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+12
Sacrifice outlets1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Threats99Mana base79Speed64

0.3 above Bracket 3 ceiling (6.5)

1.7 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial (1)
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal30 cards

30 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

Burn14 cards

14 damage dealers. Burn opponents down with direct damage.

Combos7 total