April's artifacts

Commander
See all April O'Neil, Human Element data
5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence400 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks1
Mana dorks2
Land ramp1
Other acceleration7
Tutors2
Draw engines7
Cantrips & burst draw5
Scry & Surveil2
Recursion2
Value engines15
Synergy support2
Counterspells3
Spot removal1
Board wipes1
Stax & hate2
Protection5
Mono-Color Powerhouse Lands+15
Mana Acceleration+3
Utility lands9
Taplands1
Basic lands1
5 Combo Families+35
Combat Damage Synergy+6
Combo pieces12
Synergy pieces11
Win conditions2
Combat threats4
Enablers1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9+Game Changers 2 Bracket 3

0.9 above Bracket 2 ceiling (5)

1.1 below Bracket 4 threshold (7)

Game changers 2
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Artifacts Matter24 cards

24 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Legends Matter11 cards

11 legendary synergies. Legends in the deck grow stronger together.

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Tokens (Commander)18 cards

This deck generates and leverages a wide board of creature tokens.

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Combos5 total

  • 3-card combos · 5
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    1 setup prereq
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    1 setup prereq
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History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.