Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(344 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana6
Mana rocks1
Other acceleration3
Tutors5
Draw engines5
Cantrips & burst draw2
Recursion1
Value engines1
Spot removal3
Graveyard hate1
Board wipes3
Edict effects1
Protection2
Mono-Color Powerhouse Lands (5)+21ⓘ
Mono-Color Mana Base (no fixing needed)+9ⓘ
Utility lands5
Taplands1
Basic lands1
Swamp+26
1 Combo(s) Detected (Consistency: 94%)+24ⓘ
Combat Damage Synergy: token package, aristocrats engine+13ⓘ
Combo pieces2
Synergy pieces7
Sacrifice outlets1
Drain effects3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.2 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats85Consistency75Mana base70
✓
Game changers 3
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes3 total
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.