Mizzix of the Izmagnus

5.0±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(336 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
Other acceleration1
Control Strategy Bonus (11 interaction cards)+15
Counterspells1
Artifact/enchantment removal1
Protection1
Two-Color Mana Base (no fixing needed)+22
Two-Color Powerhouse Lands (1)+1
Premium utility lands1
Basic lands2
1 Combo(s) Detected (Consistency: 28%)+16
Combat Damage Synergy: 2 haste enablers, 2 damage multipliers+12
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Threats85Interaction79Mana base75

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Spellslinger10 cards

10 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

Spellslinger (Commander)1 cards

Commander rewards casting instants and sorceries.

Token Strategy7 cards

7 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos1 total