4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence266 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 group)+4ⓘ
Mana rocks2
Land ramp6
Other acceleration3
Commander Draw Engine (Hakbal of the Surging Soul provides card draw)+15ⓘ
Draw engines5
Cantrips & burst draw6
Scry & Surveil11
Recursion3
Value engines5
Counterspells4
Artifact/enchantment removal2
Spot removal9
Board wipes1
Stax & hate2
Fetchlands3
+5
+5
+5
Premium utility lands1
+5
Utility lands9
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands2
+9
+9
3 Combo Families (3 lines, Consistency: 40%)+24ⓘ
Combat Damage Synergy+12ⓘ
Tempo Control (lockout lethality)+8.2ⓘ
Commander Synergy (1 group)+6ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Synergy pieces9
Combat threats5
Enablers2
Alternate win strategies1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.5 (Bracket 2)+2-card combo 3→ Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 3
Minimum Bracket 3
1 combo excluded — missing prerequisites
✓
Extra turns 1
✕Mass land denial — none
Themes7 total
Merfolk Tribal21 cards
21 merfolk creatures detected. Tribal synergies can create powerful board states.
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+1/+1 Counters16 cards
16 counter synergies. Grow creatures over time for massive threats.
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Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.