7.6±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence528 pts
Estimated win turn
T5best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks4
Land ramp2
Other acceleration6
Commander Draw Engine+18ⓘ
Commander Synergy+3ⓘ
Tutors2
Draw engines5
Cantrips & burst draw8
Scry & Surveil2
Recursion4
Value engines5
Synergy support1
Counterspells5
Spot removal10
Board wipes5
Stax & hate4
Edict effects3
Protection2
Soft interaction1
Mana Acceleration+2ⓘ
Fetchlands4
Dual & shock lands5
Premium utility lands3
Utility lands11
Taplands2
Basic lands3
2 Combo Families+25ⓘ
Combat Damage Synergy+12ⓘ
Commander Synergy+1ⓘ
Combo pieces4
Synergy pieces4
Win conditions3
Combat threats3
Drain effects3
Token generators1
Clone effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.6 → Bracket 4
0.6 above Bracket 3 ceiling (7)
1.4 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Storm10 cards
10 storm synergies. Chain spells for exponential value.
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Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Legends Matter12 cards
12 legendary synergies. Legends in the deck grow stronger together.
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History10 snapshots
Grade
Power7.6→7.6—
BracketB4→B4
Vectors
Velocity
72→67
-5
Consistency
91→91
—
Interaction
90→91
+1
Efficiency
85→85
—
Lethality
91→91
—
Card Changes
Added (1)
Removed (1)
Grade
Power7.5→7.6+0.1
BracketB4→B4
Vectors
Velocity
57→72
+15
Consistency
92→91
-1
Interaction
90→90
—
Efficiency
85→85
—
Lethality
93→91
-2
Card Changes
Added (1)
Removed (1)
Grade
Power7.6→7.5-0.1
BracketB4→B4
Vectors
Velocity
72→57
-15
Consistency
91→92
+1
Interaction
90→90
—
Efficiency
85→85
—
Lethality
91→93
+2
Card Changes
Added (1)
Removed (1)
Grade
Power7.6→7.6—
BracketB4→B4
Scoring recalculated with no card changes — results reflect engine updates or calibration adjustments.
Grade
Power7.6→7.6—
BracketB4→B4
Vectors
Velocity
67→72
+5
Consistency
91→91
—
Interaction
90→90
—
Efficiency
85→85
—
Lethality
92→91
-1
Card Changes
Added (1)
Removed (1)
Grade
Power7.6→7.6—
BracketB4→B4
Vectors
Velocity
66→67
+1
Consistency
91→91
—
Interaction
90→90
—
Efficiency
85→85
—
Lethality
92→92
—
Card Changes
Added (1)
Removed (1)
Grade
Power7.6→7.6—
BracketB4→B4
Vectors
Velocity
59→66
+7
Consistency
91→91
—
Interaction
90→90
—
Efficiency
85→85
—
Lethality
92→92
—
Card Changes
Added (1)
Removed (1)
Grade
Power7.5→7.6+0.1
BracketB4→B4
Vectors
Velocity
59→59
—
Consistency
91→91
—
Interaction
90→90
—
Efficiency
84→85
+1
Lethality
92→92
—
Card Changes
Added (1)
Grade
Power7.5→7.5—
BracketB4→B4
Vectors
Velocity
59→59
—
Consistency
91→91
—
Interaction
90→90
—
Efficiency
83→84
+1
Lethality
92→92
—
Card Changes
Added (1)
Removed (1)
Grade
Power7.5→7.5—
BracketB4→B4
Vectors
Velocity
49→59
+10
Consistency
91→91
—
Interaction
92→90
-2
Efficiency
83→83
—
Lethality
92→92
—
Card Changes
Removed (1)