Commander
No commander provided7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(487 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Fast mana11
Mana rocks4
Mana dorks1
Other acceleration5
Treasure generators2
Draw engines8
Cantrips & burst draw9
Wheels1
Recursion2
Value engines4
Counterspells9
Spot removal8
Stax & hate1
Mana Acceleration (21 sources)+11ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands8
Taplands4
3 Combo(s) Detected (Consistency: 40%)+24ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces5
Drain effects11
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Speed94Interaction88Consistency87
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Burn22 cards
22 damage dealers. Burn opponents down with direct damage.
Storm17 cards
17 storm synergies. Chain spells for exponential value.
Spellslinger13 cards
13 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.