Krenko, Mob Boss

5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(378 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mono-Color Powerhouse Lands (5)+19
Mana Acceleration (13 sources)+3
Dual & shock lands2
Premium utility lands2
Basic lands1
5 Combo(s) Detected (Consistency: 88%)+42
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+12
Sacrifice outlets1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.8 (Bracket 3)+Game Changers Bracket 4
Threats98Mana base81Speed66
Mass land denial (1)
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal30 cards

30 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

Burn14 cards

14 damage dealers. Burn opponents down with direct damage.

Combos5 total