Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(516 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (52% CMC 5+)+-10ⓘ
Fast mana7
Mana rocks6
Mana dorks1
Other acceleration5
Tutors4
Draw engines8
Cantrips & burst draw3
Value engines6
Counterspells4
Spot removal10
Graveyard hate1
Land destruction1
Board wipes3
Stax & hate2
Protection7
Mana Acceleration (19 sources)+9ⓘ
Fetchlands1
Premium utility lands1
Utility lands30
Basic lands1
Wastes+2
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+16ⓘ
Tempo Control (lockout lethality)+14.8ⓘ
2 extra turn effects+10ⓘ
Combo pieces2
Synergy pieces1
Win conditions8
Combat threats2
Drain effects1
Token generators2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Threats95Interaction91Consistency84
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Storm13 cards
13 storm synergies. Chain spells for exponential value.
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.