Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence309 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks4
Land ramp8
Other acceleration2
Treasure generators1
Other2
Commander Synergy (2 groups)+5ⓘ
Tutors4
Draw engines7
Cantrips & burst draw5
Recursion5
Value engines8
Spot removal6
Board wipes1
Stax & hate3
Protection3
Mana Acceleration (15 sources)+5ⓘ
Fetchlands5
+8
+8
+8
+5
+5
Dual & shock lands1
+4
Premium utility lands2
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands15
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands5
+1
+2
+1
+2
+1
Other1
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 5 evasion enablers, 3 damage multipliers+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Synergy pieces6
Win conditions3
Combat threats9
Drain effects1
Reanimation2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 2
Mana base89Consistency83Threats80
1.6 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Legends Matter39 cards
39 legendary synergies. Your legends grow stronger together.
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Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.