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Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence757 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Commander Synergy+4ⓘ
Fast mana15
Mana rocks4
Treasure generators1
Tutors5
Draw engines5
Cantrips & burst draw12
Wheels2
Recursion1
Value engines4
Control Strategy+30ⓘ
Counterspells14
Spot removal5
Board wipes1
Protection2
Two-Color Powerhouse Lands (4)+11ⓘ
Mana Acceleration+9ⓘ
Fetchlands4
Dual & shock lands6
Premium utility lands4
Utility lands5
Taplands5
Basic lands2
6 Combo(s) Detected (Consistency: 92%)+48ⓘ
Tempo Control+20ⓘ
Extra Turn Package+5ⓘ
Combo pieces9
Extra turns1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5
1.0 above Bracket 4 ceiling (9)
This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →✓
Game changers 15
Minimum Bracket 4
✓
2-card combo 1
✓
Extra turns 1
✕Mass land denial — none
Themes10 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
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Spellslinger (Commander)1 cards
Commander rewards casting instants and sorceries.
Storm10 cards
10 storm synergies. Chain spells for exponential value.
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