Elas Il-Kor, Sadistic Pilgrim

Commander
See all Elas il-Kor, Sadistic Pilgrim data
5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence400 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Treasure generators2
Minor treasure1
Low Land Count−5
Draw engines10
Cantrips & burst draw4
Scry & Surveil3
Recursion7
Value engines7
Spot removal7
Board wipes2
Stax & hate4
Edict effects2
Two-Color Mana Base+25
Two-Color Powerhouse Lands+11
Low Land Count−5
Utility lands7
Taplands1
Basic lands2
Combat Damage Synergy+25
Commander Synergy+1
Synergy pieces17
Win conditions1
Combat threats1
Drain effects4
Token generators9
Other5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3

0.7 above Bracket 2 ceiling (5)

1.3 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Aristocrats (Commander)18 cards

This deck generates value from sacrificing and recurring creatures.

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Lifegain33 cards

33 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Token Strategy23 cards

23 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.