Elas Il-Kor, Sadistic Pilgrim

5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(368 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+24
Two-Color Powerhouse Lands (3)+11
Low Land Count (34/36)+-5
Dual & shock lands1
Taplands1
Basic lands2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3 → Bracket 3
Threats97Consistency84Mana base75

0.8 above Bracket 2 ceiling (4.5)

1.2 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Lifegain33 cards

33 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Token Strategy23 cards

23 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aristocrats22 cards

22 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.