Virtue and Valor / Ellivere (E Upgrade)

Commander
WG
3.1±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Commander combat pressure
High confidence(179 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
1+10
Mana rocks1
2+6
Mana dorks2
1G+6
1G+1
Land ramp2
G+6
2G+2
Other acceleration6
G+5
GW+6
1G+1
1GW+5
1WW+3
2GG+1
Commander Draw Engine (Ellivere of the Wild Court provides card draw)+18
Commander Synergy (1 groups)+1
Tutors5
XG+2
GW+3
1W+1
2W+5
1GW+2
Draw engines8
W+8
GW+5
1W+3
2G+5
2G+5
1GW+5
1WW+3
2GG+4
Cantrips & burst draw2
1G+1
3W+1
Recursion7
G+1
1GW+1
3W+1
3WW+1
3WW+1
4WW+4
+1
Value engines3
2G+2
2GW+1
2GW+1
Other3
1G+1
1GW+1
2WW+1
Spot removal5
W+7
W+6
1W+1
1G+1
2W+5
Board wipes2
3WW+6
4WW+5
Stax & hate2
1GW+5
4W+4
Protection9
W+1
1G+4
GW+2
1G+1
1W+1
1W+1
2W+1
2W+1
2GW+1
Two-Color Mana Base (no fixing needed)+7
Mana Acceleration (13 sources)+3
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands1
+5
Utility lands4
+3
+2
+2
+2
Taplands2
2G/W+2
+2
Basic lands2
+14
+14
Combat Damage Synergy: token package, 2 haste enablers, 3 evasion enablers, 2 damage multipliers+25
Commander Synergy (1 groups)+1
Synergy pieces3
1G+1
2WW+4
2WW+1
Win conditions1
7+1
Combat threats13
G+1
W+1
1W+3
1W+1
1W+1
1GW+5
2G+1
2W+1
1WW+1
1GW+1
2WW+1
2WW+1
+1 more
Sacrifice outlets1
W+1
Token generators1
1GW+2
Reanimation2
3W+1
3WW+1
Other1
4WW+2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.1 → Bracket 2
Consistency86Mana base75Threats59

0.1 above Bracket 1 ceiling (3)

1.9 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Enchantress (Commander)11 cards

This deck synergizes with enchantments for card advantage and control.

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Voltron18 cards

18 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.