heliod, chaos&wheel

Commander
WU
6.3±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(428 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
1+10
Mana rocks12
0+8
XXX+1
2+6
2+5
2+4
2+4
2+2
3+5
3+1
3+1
5+5
6+3
Other acceleration1
3W+9
Commander Synergy (1 groups)+2
Tutors1
2U+5
Draw engines10
1U+5
XUU+5
UU+1
2+1
2+1
2W+1
3+1
3U+4
2UU+1
6+3
Cantrips & burst draw9
XU+1
W+1
2+2
1U+2
1U+1
2U+6
X2U+1
2W+1
XWUU+1
Wheels8
1U+2
2U+10
2U+6
1UU+4
3U+7
4+4
3UU+11
4UU+7
Recursion1
2U+4
Value engines3
XU+5
2WW+7
3U/P+6
Control Strategy Bonus (15.3 interaction cards)+30
Counterspells6
U+7
U+6
1U+8
1U+6
2U+5
2UU+5
Spot removal4
XUU+4
XWW+1
2U+2
2W+1
Board wipes3
XWW+4
XWW+4
4W+5
Stax & hate1
3+1
Protection4
W+1
2+4
2W+1
+1
Two-Color Mana Base (no fixing needed)+6
Mana Acceleration (14 sources)+4
Two-Color Powerhouse Lands (1)+1
Dual & shock lands3
+6
+4
+4
Premium utility lands1
+5
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands4
1W+2
2U+2
+2
+2
Basic lands2
+12
+11
3 Combo Families (3 lines, Consistency: 55%)+27
Combat Damage Synergy: aristocrats engine+8
Combo pieces7
XUU+2
2U+2
2U
3
2UU+2
5+4
6W+7
Win conditions1
3U+4
Token generators4
XWW+4
XWW+4
XWW+4
XWWW+4
Other1
X2U+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.3 → Bracket 3
Consistency91Mana base75Threats73

1.3 above Bracket 2 ceiling (5)

0.7 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Group Hug14 cards

14 group hug effects. Help everyone while secretly advancing your plan.

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Control (Commander)1 cards

This deck takes a controlling, reactive gameplan.

Artifacts Matter6 cards

6 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Combos3 total

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