Reanimate all the things

Commander
BG
4.8±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence331 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Commander Synergy (1 groups)+1
Heavy Curve (37% CMC 5+)+-10
Fast mana1
1+10
Mana rocks1
2+1
Mana dorks2
1G+4
BG+1
Land ramp6
1G+5
1G+5
1G+1
2G+3
3GG+7
3GG+7
Other acceleration2
2BG+1
4B+2
Treasure generators1
1BG+1
Other1
5GG+1
Commander Synergy (2 groups)+5
Tutors4
1B+8
2B+7
4B+2
5GG+2
Draw engines3
2+5
1B+1
4BB+5
Cantrips & burst draw6
2+1
1G+1
1G+1
BG+1
BG+1
1G+1
Recursion11
1G+1
1GG+5
2B+5
2B+2
1BG+1
1BG+1
2BB+1
2BG+1
4B+1
4BG+1
6BG+1
Value engines6
B+1
2B+4
1BG+1
5+1
7+3
6BBB+4
Spot removal11
1+4
BG+8
BG+6
1B+5
1G+1
2B+7
2BG+1
3BB+1
4BB+1
5BB+1
6BB+1
Graveyard hate1
6BBB+4
Board wipes3
3BB+5
4BB+6
4BG+1
Stax & hate1
6GG+5
Protection3
2+6
2+1
7+3
Mana Acceleration (12 sources)+2
Fetchlands3
+7
+5
+5
Dual & shock lands5
+6
+5
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands9
3+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands11
B/G+2
2B+2
2G+2
2BB+2
+2
+2
+2
+2
+2
+2
+2
Basic lands2
+1
+5
Combat Damage Synergy: token package, 2 haste enablers, aristocrats engine+18
Commander Synergy (2 groups)+6
Synergy pieces17
B+8
1B+7
1BG+6
2B+3
2G+2
1BG+1
1BG+1
2BB+1
3GG+7
3GG+7
3BB+5
3BB+5
+5 more
Win conditions1
6BB+1
Combat threats2
4BB+6
5BB+1
Sacrifice outlets1
1+4
Token generators5
1G+4
2G+4
3BG+4
4GGG+4
6GG+5

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.8 → Bracket 2
Threats91Mana base86Consistency76

1.8 above Bracket 1 ceiling (3)

0.2 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Graveyard (Commander)17 cards

This deck uses the graveyard as a primary resource.

,,,,
Mill23 cards

23 mill effects. Empty opponent libraries or fuel your graveyard.

,,,,
Reanimator12 cards

12 reanimation effects. Recur creatures and key permanents from the graveyard.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History9 snapshots

Grade

Power4.54.8+0.3
BracketB2B2

Vectors

Velocity
4040
Consistency
7676
Interaction
6467
+3
Efficiency
8686
Lethality
9191

Card Changes

Added (1)

1B+5

Removed (1)

Grade

Power4.54.5
BracketB2B2

Vectors

Velocity
4040
Consistency
7876
-2
Interaction
6264
+2
Efficiency
8686
Lethality
9191

Card Changes

Added (1)

Removed (1)

Grade

Power4.84.5-0.3
BracketB2B2

Vectors

Velocity
4040
Consistency
7678
+2
Interaction
6262
Efficiency
8686
Lethality
9291
-1

Card Changes

Added (1)

Removed (1)

Grade

Power4.84.8
BracketB2B2

Vectors

Velocity
4040
Consistency
7776
-1
Interaction
6762
-5
Efficiency
8686
Lethality
9192
+1

Card Changes

Added (2)

1G+1

Removed (2)

1B

Grade

Power4.84.8
BracketB2B2

Vectors

Velocity
4040
Consistency
7777
Interaction
6267
+5
Efficiency
8686
Lethality
9191

Card Changes

Added (1)

1B+5

Grade

Power4.94.8-0.1
BracketB2B2

Vectors

Velocity
4040
Consistency
8277
-5
Interaction
6462
-2
Efficiency
8686
Lethality
9191

Card Changes

Added (2)

6BB+1
5+1

Removed (3)

Grade

Power5.04.9-0.1
BracketB3B2(-1)

Vectors

Velocity
4040
Consistency
8282
Interaction
6364
+1
Efficiency
8686
Lethality
9291
-1

Card Changes

Added (1)

Removed (1)

Grade

Power4.95.0+0.1
BracketB2B3(+1)

Vectors

Velocity
4040
Consistency
8382
-1
Interaction
6363
Efficiency
8686
Lethality
9192
+1

Card Changes

Added (1)

Removed (1)

5

Grade

Power4.84.9+0.1
BracketB2B2

Vectors

Velocity
4040
Consistency
8283
+1
Interaction
6163
+2
Efficiency
8686
Lethality
9191

Card Changes

Added (1)

Removed (1)