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HomeExplore decksCommanders
BG

💀🌲Blight Walking Elves ☠️

viaMoxfieldMoxfield·25 views·39 days ago

Power level

5.2±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence347 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks14
Land ramp2
Other acceleration1
Commander Synergy+1ⓘ
Tutors3
Draw engines8
Cantrips & burst draw6
Recursion2
Value engines4
Artifact/enchantment removal3
Spot removal3
Board wipes1
Protection3
Mana Acceleration+9ⓘ
Two-Color Powerhouse Lands (1)+4ⓘ
Dual & shock lands2
Premium utility lands3
Utility lands10
Taplands5
Basic lands2
Combat Damage Synergy+25ⓘ
1 Combo Family+23ⓘ
Commander Synergy+1ⓘ
Combo pieces1
Synergy pieces14
Win conditions1
Combat threats6
Drain effects1
Alternate win strategies2
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.2 (Bracket 3)+2-card combo + Speed 86→ Bracket 4
Markers
Learn more →
✓
2-card combo 1
Minimum Bracket 3
✕Game Changers — none
✕Mass land denial — none
✕Extra turns — none

Themes6 total

Tokens (Commander)Core (14 cards)

This deck generates and leverages a wide board of creature tokens.

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Elf TribalCore (36 cards)

36 elf creatures detected. Tribal synergies can create powerful board states.

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Druid TribalCore (16 cards)

16 druid creatures detected. Tribal synergies can create powerful board states.

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Combos1 total

  • 2-card combo · 1
  • +

History2 snapshots

Grade

Power5.0→5.2+0.2
BracketB4→B4

Vectors

Velocity
87→86
-1
Consistency
74→66
-8
Interaction
10→26
+16
Efficiency
81→81
—
Lethality
92→94
+2

Grade

Power5.0→5.0—
BracketB4→B4

Vectors

Velocity
85→87
+2
Consistency
61→74
+13
Interaction
10→10
—
Efficiency
81→81
—
Lethality
95→92
-3