Commander
3.7±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Go-wide combat finish
High confidence(237 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks5
Land ramp1
Other acceleration1
Treasure generators4
Tutors2
Draw engines11
Cantrips & burst draw11
Recursion8
Value engines7
Other1
Spot removal5
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands12
Premium utility lands4
Utility lands8
Taplands6
Combat Damage Synergy: token swarm strategy, 2 extra combats, 3 haste enablers, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Synergy pieces16
Win conditions2
Combat threats3
Sacrifice outlets3
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Mana base92Threats86Consistency85
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal22 cards
22 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter21 cards
21 legendary synergies. Your legends grow stronger together.
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.