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HomeExplore decksCommanders
B

K'rrik, Son of Yawgmoth

viapasted list·Updated 46 days ago·6 views·

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Power level

6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence443 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana4
Mana rocks3
Land ramp1
Other acceleration1
Treasure generators1
Low Land Count−5ⓘ
Tutors4
Draw engines6
Recursion7
Value engines1
Spot removal6
Graveyard hate2
Board wipes2
Stax & hate1
Edict effects1
Protection3
Mono-Color Mana Base (no fixing needed)+27ⓘ
Mono-Color Powerhouse Lands (2)+7ⓘ
Low Land Count−5ⓘ
Premium utility lands1
Utility lands5
Basic lands1
4 Combo(s) Detected (Consistency: 94%)+38ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy+4ⓘ
Combo pieces9
Synergy pieces3
Win conditions5
Combat threats1
Sacrifice outlets2
Drain effects2
Token generators1
Reanimation4
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.7 → Bracket 4
Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aristocrats12 cards

12 sacrifice/death synergies. Drains opponents while generating value from deaths.

,,,,
Lifegain10 cards

10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

,,,,
Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos4 total

  • 2-card combos · 2
  • +
  • +
  • 4-card combos · 2
  • +++
  • +++