Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(443 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks3
Land ramp1
Other acceleration1
Treasure generators1
Low Land Count (30/32)+-5ⓘ
Tutors4
Draw engines6
Recursion7
Value engines1
Spot removal6
Graveyard hate2
Board wipes2
Stax & hate1
Edict effects1
Protection3
Mono-Color Mana Base (no fixing needed)+27ⓘ
Mono-Color Powerhouse Lands (2)+7ⓘ
Low Land Count (30/32)+-5ⓘ
Premium utility lands1
Utility lands5
Basic lands1
Swamp+24
4 Combo(s) Detected (Consistency: 94%)+38ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces9
Synergy pieces3
Win conditions5
Combat threats1
Sacrifice outlets2
Drain effects2
Token generators1
Reanimation4
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats98Mana base70Speed68
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.