Commander
No commander provided5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(397 pts)
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks6
Mana dorks1
Land ramp4
Other acceleration4
Treasure generators3
Tutors3
Draw engines7
Cantrips & burst draw2
Recursion1
Value engines3
Counterspells5
Spot removal4
Board wipes2
Mana Acceleration (20 sources)+10ⓘ
Fetchlands2
Dual & shock lands8
Premium utility lands3
Utility lands8
Taplands3
Combat Damage Synergy: token package, 1 extra combat, 2 haste enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces2
Win conditions4
Combat threats8
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.6 (Bracket 3)+Game Changers→ Bracket 4
Speed87Mana base87Threats80
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal19 cards
19 dragon creatures detected. Tribal synergies can create powerful board states.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.