Commander
6.7±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Go-wide combat finish
High confidence(483 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana4
Mana dorks9
Land ramp8
Treasure generators1
Tutors9
Draw engines3
Cantrips & burst draw7
Recursion2
Value engines1
Spot removal7
Board wipes1
Mana Acceleration (21 sources)+11ⓘ
Fetchlands7
Dual & shock lands3
Premium utility lands1
Utility lands12
Taplands4
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25ⓘ
Synergy pieces14
Win conditions4
Sacrifice outlets1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 3
Mana base92Speed90Consistency89
-0.2 below Bracket 4 threshold (6.5)
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies10 cards
10 low-cost creatures. Swarm the board and pump for lethal attacks.
Tokens (Commander)17 cards
This deck generates and leverages a wide board of creature tokens.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.