Urza, Lord High Artificer

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Commander
4.9±0.6
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence312 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Tight Curve+15
Fast mana4
Mana rocks2
Low Land Count−70
Glass Cannon−10
Tutors2
Draw engines2
Cantrips & burst draw2
Recursion1
Value engines1
Control Strategy+28
Counterspells8
Board wipes1
Mono-Color Mana Base+143
Mono-Color Powerhouse Lands+5
Low Land Count−70
Utility lands4
2 Combo Families+23
Combo Commander+15
Combo pieces6
Combat threats1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 4.9 (Bracket 2)+Game Changers 7 Bracket 4
Game changers 7
Minimum Bracket 4
2-card combo 4
Minimum Bracket 3
2 combos excluded — missing prerequisites
Mass land denial — none
Extra turns — none

Themes3 total

Control (Commander)9 cards

This deck takes a controlling, reactive gameplan.

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Counter Control7 cards

7 counterspells. Control the stack and protect key win conditions.

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Artifacts Matter4 cards

4 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Combos2 total

  • 2-card combos · 2
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