Group Hug Deck

Commander
No commander provided
7.6±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Alternative game-win effects,+1 more
High confidence(532 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8
Fast mana1
1+10
Mana rocks6
2+6
2+5
2+4
2+4
2+2
3+1
Other acceleration4
2+6
2+5
3W+9
2WW+3
Tutors2
W+9
U+9
Draw engines16
W+8
U+5
1U+5
1U+1
2+1
UU+1
2U+10
2U+5
1UU+1
3+1
3+1
2W+1
+4 more
Cantrips & burst draw4
XU+1
1U+4
2+2
1U+1
Wheels3
2U+10
2U+6
1UU+4
Recursion4
2WW+3
+5
+2
+1
Value engines3
1U+4
2W+1
5+1
Control Strategy Bonus (30.1 interaction cards)+30
Counterspells8
U+8
U+7
UU+10
1U+8
UU+8
WU+7
2U+10
3UU+10
Spot removal6
W+7
W+6
2W+5
2W+1
3U+7
+4
Board wipes3
1U+8
1WWU+6
2WW+5
Stax & hate5
2W+4
2U+4
1UU+1
3+1
3W+5
Protection2
W+7
2W+9
Mana Acceleration (11 sources)+1
Fetchlands1
+8
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands1
+5
Utility lands11
+4
+3
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
1UU+2
+2
Basic lands2
+13
+4
3 Combo Families (3 lines, Consistency: 70%)+29
Combat Damage Synergy: 1 evasion enabler+3
Combo pieces7
U+1
UU+10
2U+2
3
2UU+2
5+4
6W+7
Synergy pieces1
2U+8
Win conditions1
1U+4
Token generators2
1U+4
2U+5
Other1
1UUU+4

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 7.6 (Bracket 4)+Game Changers Bracket 5
Interaction95Consistency90Threats81
Game changers 9
Mass land denial — none
2-card combo — none
Extra turns — none

Themes3 total

Group Hug14 cards

14 group hug effects. Help everyone while secretly advancing your plan.

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Bounce5 cards

5 bounce effects. Return permanents to hand for tempo advantage.

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Control (Commander)10 cards

This deck takes a controlling, reactive gameplan.

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Combos3 total

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