Commander
3.6±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(215 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks2
Mana dorks1
Other acceleration1
Treasure generators2
Other1
Commander Draw Engine (Norman Osborn provides card draw)+18ⓘ
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines7
Cantrips & burst draw13
Wheels1
Recursion4
Counterspells3
Spot removal9
Graveyard hate1
Board wipes1
Fetchlands4
Dual & shock lands4
Premium utility lands2
Utility lands5
Taplands7
2 Combo Families (2 lines, Consistency: 55%)+23ⓘ
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Synergy pieces14
Combat threats3
Drain effects1
Token generators1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Mana base86Consistency83Threats82
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Graveyard (Commander)11 cards
This deck uses the graveyard as a primary resource.